Deep Dive: The Z-Machine Interpreter
Building a Z-Machine transpiler in Rust: opcode decoding, Z-strings, branch offsets, and the constraints that make Infocom's bytecode tick.
2 articles tagged with "infocom"
Building a Z-Machine transpiler in Rust: opcode decoding, Z-strings, branch offsets, and the constraints that make Infocom's bytecode tick.
Z-Machine decoder work, text handling, and SAVE/RESTORE, plus content-addressable storage with S3 sync.